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FA Level 1 and Level 2 Arrival Activities and Game Related Practices 6.1MB PDF

pages82 Pages
release year2016
file size6.11 MB
languageEnglish

Preview FA Level 1 and Level 2 Arrival Activities and Game Related Practices 6.1MB

FA TUTOR RESOURCE EXAMPLES OF: ARRIVAL ACTIVITIES AND GAME-RELATED PRACTICES KEY: Attacker/team 1 Defender/team 2 Team 3 Team 4 Goalkeeper 1 Goalkeeper 2 Server Ball Goal Mini goal Cone Mannequin Player movement Zoned area Highlighted Zone Insert Arrival Activities •  Tag Games •  Handball Games •  Ball manipulation Games •  Knock-out Games •  Passing Games Arrival Activity – ‘Team Tag’ Arrival Activity – ‘Team Tag’ Organisation – two teams play with uneven numbers. Description – a team of tagging players has a set time to try and score a set number of points. Players can work on their own or with a team mate to try and achieve the score. Change the tagging team after each time period. Scoring method – points are scored by tagging players safely on the body between shoulders and waist. ------------------------------------------------------------------------------------------ Things to consider… •  Score by tagging another colour on the chest, shoulders, knees •  Score by tagging another colour anywhere on the body •  Tails – each player has a bib tail, when a tail is stolen player returns to collect another – how many can the team get •  Work in teams (minimum of 3) •  Duration – 15 - 30 seconds •  Set a total – achieve the target, better the target, better the 1st score Arrival Activity – ‘Team Tag (Safe-Ball)’ Arrival Activity – ‘Team Tag (Safe-Ball)’ Organisation – two teams play with uneven numbers. Description – a team of tagging players has a set time to try and score a set number of points. Players can work on their own or with a team mate to try and achieve the score. Players can carry a ball (3 seconds) which keeps them safe from being tagged. Change the tagging team after each time period. Scoring method – points are scored by tagging players safely on the body between shoulders and waist. ------------------------------------------------------------------------------------------ Things to consider… •  5 x 3’s – 4 x 3’s have a ball, one 3 (orange) are taggers •  Players try to prevent scoring by throwing to their partner, leaving the ball on the ground for a partner to pick up or by dodging taggers •  Change the tag team •  Work in teams (minimum of 3) •  Duration – 15 - 30 seconds •  Set a total – achieve the target, better the target, better the 1st score Arrival Activity – Handball – ‘Endzones’ Arrival Activity – Handball – ‘Endzones’ Organisation - Two teams play with matched-up or uneven numbers. Description - Teams defend their own end-zone and try to run and pass the ball into the opposite end- zone. If tagged when holding the ball, player must pass to a team mate. Change players within teams after each game. Teams can adopt a team shape. Scoring method - Points are scored by getting into the opposite end-zone with the ball. --------------------------------------------------------------------- Things to consider… •  Players pass into end-zone for team mate to receive – team mate tries to time their run into the end zone to receive the ball •  Players can throw, roll or bounce the ball to team mates •  Players try to regain the ball by intercepting a throw. •  If tagged when holding the ball, possession changes to the other team. •  Duration – 3 x 2 minute games. Arrival Activity – Handball – ‘Goals’

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